Many of us gamers bemoan the lack of challenging battles in today's games. It seems that the controller-chuckingly stressful boss fights of yesteryear have been largely replaced by streamlined QTEs, cutscenes, and a significant drop in difficulty in order to appeal to a broader audience. Well, prepare to retrospectively grind your teeth in agony, because this is a tribute to seven of the cheapest boss fights in video game history. Not including SNK bosses; those gloryhounds already got the very concept of cheap bosses named after them.
Once you actually learned things like "timing" and "spatial awareness," this fight wasn't all that hard. But Sonic The Hedgehog 2 came out in 1992, meaning you were probably just barely old enough to understand simple concepts like "Robotnik bad," "Must beat Robotnik," and "Jump at bad things." Couple this with the panic of running ring-less through the Death Egg Zone, taking on two bosses, and you have a recipe for hedgehog stew. Even the immortal Tails couldn't help on this final level!
Oh, and keep in mind that Genesis games like Sonic 2 didn't have a save system. If you failed enough times at this fight, you had to start the game completely over. It's a level and fight that neither I nor my grandmother's busted television will ever forget.