Animation / The Wire RPG

The consoles change but the game remains the same.

The Wire RPG
By
Patrick Cassels
          TEXT: THE WIRE, EVIL VS. SLIGHTLY LESS EVIL, PRESS START

          A character selection screen.

          TEXT: CHOOSE YOUR CHARACTER!

          There are so many characters that each square is tiny and
          impossible to read. The cursor picks one. ZIGGY, the show's
          lamest character, pops up.

          TEXT: YOU CHOSE ZIGGY! (beat) PROBABLY ON ACCIDENT. CHOOSE
          AGAIN.

          Cursor picks a different character. DET. MCNULTY pops up.

          CARD: LEVEL 1

          INT. POLICE STATION - REGULAR GAMEPLAY

          CLOSE on an issue of the Baltimore Sun (a la Paperboy).
          Headline reads, "Crime and Drugs Rampant in Baltimore;
          Mayor: 'Our Crab Cakes Still Rock, Though'"

          McNulty, with his partner BUNK, reads the paper.

          MCNULTY: I want to clean up Baltimore, Bunk.

          BUNK: You'll need the right tools!

          TEXT: MENU > EQUIPMENT > GUN/WARRANT/WHISKEY

          The cursor selects "whiskey."

          McNulty triumphantly holds up the whiskey.

          BUNK: Were... were you even listening to me?

          LT. DANIELS enters.

          DANIELS: Be careful! The city won't waste resources on this
          case. Also want to see my abs? I'm surprisingly ripped.

          TEXT: WHAT DO YOU WANT TO DO?: GET DRUNK/SEE DANIELS'S
          ABS/ASK "WHAT THE F*#K DID I DO?"/FIGHT SYSTEM

          Cursor selects FIGHT SYSTEM and we go into BATTLE MODE!

          Daniels and McNulty stand at one side of the screen.

          TEXT: YOU HAVE ATTACKED THE SYSTEM...

          Two dozen scary BUREAUCRATS ("the system") enter on the
          opposite side.

          TEXT: ...GOOD LUCK WITH THAT.

          Corrupt senator CLAY DAVIS steps out.

          TEXT: SENATOR CLAY DAVIS USED BRIBE.

          Davis hands money to everyone in his team. They turn around.

          TEXT BOX: THE SYSTEM LOOKED THE OTHER WAY.

          CLAY DAVIS: Sheeeeee-

          Beat.

          CLAY DAVIS: -eeeeeet!

          TEXT: MENU > MCNULTY > ATTACK > GIVE A F**K

          McNulty sends an RPG like energy wave ("giving a f**k")
          toward the enemy. It bounces back and harms McNulty and
          Daniels.

          TEXT: IT WASN'T YOUR TURN TO GIVE A F**K. THE SYSTEM WINS.
          IT ALWAYS WINS. CHOOSE NEXT STAGE: THE BOAT/ANYWHERE ELSE

          The cursor quickly picks "Anywhere Else."

          TEXT: TOUGH SHIT, MCNULTY. YOU PISSED OF THE WRONG PEOPLE.

          CUT TO McNulty freezing his ass off on a police boat.

          INT. CRACK HOUSE - ITEM SHOP TRANSACTION

          MEDIUM on OMAR, badass, and BODIE, drug dealer. A chip tune
          "Farmer in the Dell" plays.

          BODIE: Hi! I'm Bodie. Would you like to buy something?

          A sad-looking cardboard drug dealer menu pops up.

          TEXT: FOR SALE: CRACK/CRACK/MANA POTION/ALL OUR DRUG MONEY

          Cursor picks "ALL OUR DRUG MONEY." BUZZ SFX.

          BODIE: Sorry, you can't have that. In fact I should probably
          shoot you for asking, motherf**ker.

          Omar points out a sawed-off shotgun at Bodie.

          Cursor picks "Drug Money" again. SUCCESS SFX!

          TEXT: YOU, AHEM, "FOUND" $10,000

          INT. CLEAN KITCHEN (FORMER CRIME SCENE) - POINT AND CLICK

          There are animations of Bunk and McNulty's faces at the bottom. 
	  Cursor clicks on a window, the floor, and fridge to 
	  "INVESTIGATE" them.

          BUNK WORD BUBBLE: F**K.

          MCNULTY WORD BUBBLE: F**K.

          BUNK WORD BUBBLE: MOTHERF**KER.

          TEXT: CRIME SOLVED! MOST MEMORABLE SCENE BONUS  1000!

          CARD: LEVEL 2

          EXT. SHIPPING PORT - REGULAR GAMEPLAY

          McNulty enters. FRANK SOBOTKA approaches him.

          FRANK SOBOTKA: Let me explain in detail how shipping works.

          TEXT: MENU > INVENTORY > WARP WHISTLE

          McNulty plays the warp whistle.

          TEXT: YOU HAVE SKIPPED LEVEL 2 AND MISSED NOTHING IMPORTANT

          CARD: LEVEL 3

          INT. CONSTRUCTION SITE - BATTLE MODE

          STRINGER and MARLO, two kingpins, fight.

          TEXT: MARLO SUMMONED OMAR AND BROTHER MOUZONE.

          Omar and the uptight hit man MOUZONE join Marlo, their guns
          drawn at Stringer.

          OMAR: Oh, indeed!

          MOUZONE: Greetings and salutations.

          OMAR: (beat; then, to Mouzone) ...Shut up, man.

          TEXT: MENU > STRINGER > JOBS

          A JOB MENU (a la Final Fantasy V) opens. Cursor scrolls
          through various avatars of Stringer in random jobs
          (including DARK WIZARD). Cursor selects LEGITIMATE
          BUSINESSMAN.

          TEXT: MENU > EQUIP > 9MM/MAC-9/ROCKET LAUNCHER/NECKTIE

          Cursor first tries to equip the weapons but they are
          inactive. BUZZ SFX. Finally, cursor equips the necktie.

          STRINGER: Shit.

          Omar and Mouzone shoot Stringer.

          EXT. BROKEN DOWN BALTIMORE NEIGHBORHOOD - CHASE SCENE

          BUBBLES, a junkie, runs from several POLICE OFFICERS.

          The game pauses and the MAIN MENU (distinct from gameplay
          and battle menus) opens.

          TEXT: SETTINGS > DRUG LEGALITY > ILLEGAL/HAMSTERDAM MODE

          Cursor selects "Hamsterdam Mode" and returns to gameplay.

          The cops stop chasing Bubbles. Bubbles walks to a legit
          store labeled CRACK FOR SALE.

          TEXT BOX: BUBBLES RECEIVED SOME OF THAT WMD!  10 ADDICTION,
          -1000 EVERYTHING ELSE IN HIS LIFE

          CARD: LEVEL 4

          EXT. ABANDONED NEIGHBORHOOD - MINI GAME

          McNulty enters. PARTLOW, a gangster, scurries in like a
          pixie.

          PARTLOW: I'VE HIDDEN BODIES IN THESE ABANDONED BUILDINGS.
          CAN YOU FIND ENOUGH TO CONVINCE THE CITY TO INVESTIGATE? GO!

          A timer appears. McNulty runs around. Each time he finds a
          body there's a pleasant SFX and a "BAD PUBLICITY" meter
          rises. He finds A LOT of bodies and the meter fills up.

          TEXT: CRIME SPREE MODE UNLOCKED!

          INT. CITY HALL - REGULAR GAMEPLAY

          TOMMY CARCETTI, a politician, approaches a door labeled
          "MAYOR'S OFFICE." He tries to open it. BUZZ SFX. It's
          locked.

          TEXT: SORRY. YOU AREN'T MAYOR YET.

          MINI-GAME. Carcetti stands at the bottom of a line graph. At
          the top is CITY HALL.

          TEXT: TAP "A" TO MAKE EMPTY CAMPAIGN PROMISES.

          He rides up the line graph as the player rapidly taps A. As
          he hits certain points, empty promises appear on the graph:

          -I'LL REDUCE CRIME IN BALTIMORE.

          -I'LL REFORM THE POLICE DEPARTMENT.

          -I'M NOT ACTUALLY IRISH.

          Carcetti reaches the top. The door opens. Carcetti throws on
          a sash and sits behind the mayor's desk.

          TEXT: YOU HAVE ACHIEVED A POSITION OF POWER!

          TEXT: MENU > DISCARD ITEM > MORALITY

          CARD: LEVEL 5 - FINAL LEVEL (JUST WHEN PEOPLE WERE STARTING
          TO GET INTO IT IT, TOO)

          INT. BODEGA - BATTLE MODE

          McNulty fights Marlo, Snoop and Davis.

          MARLO: I run Baltimore now!

          DAVIS: I'll never go to jail!

          SNOOP: [Unintelligible]

          TEXT: MENU > MCNULTY > ITEM > WHISKEY

          McNulty takes out his whiskey and drinks.

          TEXT: MCNULTY DRANK WHISKEY. IT'S SUPER EFFECTIVE!

          McNulty passes out.

          TEXT BOX: ON HIM.

          Omar enters.

          TEXT: OMAR JOINED MCNULTY'S PARTY.

          TEXT: MENU > OMAR > ATTACK > SHOTGUN > MARLO

          Marlo steps forward to shoot. KENARD, a kid, enters.

          TEXT: A SMALL, HARMLESS CHILD HAS JOINED THE BATTLE.

          Kenard SHOOTS OMAR IN THE HEAD.

          TEXT: ...AND KILLED OMAR. MY BAD.

          FINAL TEXT: NOTHING HAS CHANGED. THE BAD GUYS WILL NOT BE
          PUNISHED. (beat) YOU'VE WON!

          The remaining characters do a victory dance.

          END.
crew
President of Original Content Sam Reich
Vice President of Production / Executive Producer Spencer Griffin
Director of Production Sam Sparks
Director of Post Production Michael Schaubach
Assistant Production Manager Jeremy Reitz
Post Production Producer Lacy Wittman
Animation Doc Octoroc
Post Production Coordinator Amanda Madden
Production Accountant Christine Rodriguez
Assistant Production Accountant Erin Marshall
Eddie Kim
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